mirror of
https://github.com/ppy/osu.git
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0d9ea97828
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
175 lines
6.0 KiB
C#
175 lines
6.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuDropdown<T> : Dropdown<T>
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{
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protected override DropdownHeader CreateHeader() => new OsuDropdownHeader { AccentColour = AccentColour };
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protected override Menu CreateMenu() => new OsuMenu();
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private Color4? accentColour;
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public virtual Color4 AccentColour
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{
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get { return accentColour.GetValueOrDefault(); }
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set
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{
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accentColour = value;
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if (Header != null)
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((OsuDropdownHeader)Header).AccentColour = value;
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foreach (var item in MenuItems.OfType<OsuDropdownMenuItem>())
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item.AccentColour = value;
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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if (accentColour == null)
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AccentColour = colours.PinkDarker;
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}
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protected override DropdownMenuItem<T> CreateMenuItem(string text, T value) => new OsuDropdownMenuItem(text, value) { AccentColour = AccentColour };
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public class OsuDropdownMenuItem : DropdownMenuItem<T>
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{
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public OsuDropdownMenuItem(string text, T current) : base(text, current)
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{
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Foreground.Padding = new MarginPadding(2);
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Masking = true;
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CornerRadius = 6;
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Children = new[]
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{
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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Chevron = new SpriteIcon
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{
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AlwaysPresent = true,
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Icon = FontAwesome.fa_chevron_right,
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Colour = Color4.Black,
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Alpha = 0.5f,
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Size = new Vector2(8),
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Margin = new MarginPadding { Left = 3, Right = 3 },
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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},
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Label = new OsuSpriteText {
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Text = text,
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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}
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}
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}
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};
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}
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private Color4? accentColour;
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protected readonly SpriteIcon Chevron;
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protected readonly OsuSpriteText Label;
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protected override void FormatForeground(bool hover = false)
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{
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base.FormatForeground(hover);
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Chevron.Alpha = hover ? 1 : 0;
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}
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public Color4 AccentColour
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{
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get { return accentColour.GetValueOrDefault(); }
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set
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{
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accentColour = value;
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BackgroundColourHover = BackgroundColourSelected = value;
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FormatBackground();
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FormatForeground();
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}
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = Color4.Transparent;
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BackgroundColourHover = accentColour ?? colours.PinkDarker;
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BackgroundColourSelected = Color4.Black.Opacity(0.5f);
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}
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}
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public class OsuDropdownHeader : DropdownHeader
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{
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protected readonly SpriteText Text;
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protected override string Label
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{
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get { return Text.Text; }
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set { Text.Text = value; }
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}
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protected readonly SpriteIcon Icon;
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private Color4? accentColour;
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public virtual Color4 AccentColour
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{
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get { return accentColour.GetValueOrDefault(); }
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set
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{
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accentColour = value;
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BackgroundColourHover = value;
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}
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}
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public OsuDropdownHeader()
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{
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Foreground.Padding = new MarginPadding(4);
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AutoSizeAxes = Axes.None;
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Margin = new MarginPadding { Bottom = 4 };
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CornerRadius = 4;
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Height = 40;
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Foreground.Children = new Drawable[]
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{
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Text = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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Icon = new SpriteIcon
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{
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Icon = FontAwesome.fa_chevron_down,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 4 },
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Size = new Vector2(20),
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = Color4.Black.Opacity(0.5f);
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BackgroundColourHover = accentColour ?? colours.PinkDarker;
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}
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}
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}
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}
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