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osu-lazer/osu.Game/Screens
Dean Herbert e81d3c51ed Move select tool to an actual tool implementation
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
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Backgrounds Fix exception through due to multiple binds 2020-01-09 13:43:57 +09:00
Charts Fix remaining issues 2019-02-28 13:31:40 +09:00
Edit Move select tool to an actual tool implementation 2020-01-28 15:05:29 +09:00
Menu Fix NullReferenceException on main menu for mobile game hsots 2020-01-25 11:41:26 +03:00
Multi Fix multiplayer aggregate score inheriting from ScoreInfo 2019-12-05 01:45:28 +09:00
Play Change display to always show progress bar, only hiding seeking handle instead 2020-01-24 14:21:22 +09:00
Ranking Enforce using get-only auto property where possible 2020-01-20 13:50:27 +09:00
Select Limit input propagation correctly 2020-01-27 14:55:47 +09:00
BackgroundScreen.cs Add triangles intro 2019-08-09 20:05:28 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
Loader.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuScreen.cs Move variable above common bindables 2019-12-13 20:06:12 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Apply a few minor refactors 2019-03-25 12:39:40 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00