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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game/Online/Rooms
2022-01-12 17:49:11 +09:00
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RoomStatuses Shorten room status messages 2021-07-07 14:47:24 +09:00
APICreatedRoom.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APILeaderboard.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIScoreToken.cs Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IndexPlaylistScoresRequest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
IndexScoresParams.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ItemAttemptsCount.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
JoinRoomRequest.cs Fix inability to join a multiplayer room which has no password 2021-07-24 19:21:16 +09:00
MatchType.cs Serialise type as snake_case 2021-08-03 23:13:39 +09:00
MultiplayerPlaylistItem.cs Fix missing propagation of OwnerId in tests 2021-12-09 02:01:17 +09:00
MultiplayerScore.cs Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
MultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerScoresAround.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlinePlayBeatmapAvailabilityTracker.cs Fix most remaining test issues 2022-01-12 17:49:11 +09:00
PartRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistAggregateScore.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
PlaylistExtensions.cs Add and use separate extensions for historical and upcoming playlist items 2021-12-21 08:01:04 +01:00
PlaylistItem.cs Mark ShouldSerialize() methods as implicitly used 2021-12-28 09:02:03 +01:00
Room.cs Mark ShouldSerialize() methods as implicitly used 2021-12-28 09:02:03 +01:00
RoomAvailability.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
RoomCategory.cs Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
RoomStatus.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Reduce to 30s 2021-12-14 06:40:45 +09:00