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osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables
2018-12-04 21:20:44 +07:00
..
Pieces OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
DrawableBarLine.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
DrawableBarLineMajor.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
DrawableCentreHit.cs Migrate DrawableHit to use a nested hitobject for strong hits 2018-08-03 16:19:37 +09:00
DrawableDrumRoll.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
DrawableDrumRollTick.cs DrawableStrongHandler -> DrawableNestedStrongHit 2018-08-14 14:28:40 +09:00
DrawableHit.cs Fixed being able to miss taiko objects by hitting them too early 2018-12-04 21:20:44 +07:00
DrawableRimHit.cs Migrate DrawableHit to use a nested hitobject for strong hits 2018-08-03 16:19:37 +09:00
DrawableStrongNestedHit.cs Adjust filename 2018-08-14 14:32:06 +09:00
DrawableSwell.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
DrawableSwellTick.cs Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
DrawableTaikoHitObject.cs OpenTK -> osuTK 2018-11-20 17:14:59 +09:00