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27 lines
648 B
C#
27 lines
648 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.GameModes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Objects;
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namespace osu.Game.GameModes.Play
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{
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class PlayTest : GameMode
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{
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public override void Load()
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{
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base.Load();
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Beatmap beatmap = new Beatmap();
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beatmap.HitObjects = new List<Beatmaps.Objects.BaseHit>()
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{
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new HitObject() { },
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};
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}
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}
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}
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