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34 lines
1.5 KiB
C#
34 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class BeatmapOverlayStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOverlayStrings";
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/// <summary>
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/// "User content disclaimer"
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/// </summary>
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public static LocalisableString UserContentDisclaimerHeader => new TranslatableString(getKey(@"user_content_disclaimer"), @"User content disclaimer");
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/// <summary>
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/// "By turning off the "Featured Artist" filter, all user-uploaded content will be displayed.
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///
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/// This includes content that may not be correctly licensed for osu! usage. Browse at your own risk."
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/// </summary>
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public static LocalisableString UserContentDisclaimerDescription => new TranslatableString(getKey(@"by_turning_off_the_featured"), @"By turning off the ""Featured Artist"" filter, all user-uploaded content will be displayed.
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This includes content that may not be correctly licensed for osu! usage. Browse at your own risk.");
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/// <summary>
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/// "I understand"
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/// </summary>
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public static LocalisableString UserContentConfirmButtonText => new TranslatableString(getKey(@"understood"), @"I understand");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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