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79 lines
2.8 KiB
C#
79 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Solo;
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using osuTK;
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namespace osu.Game.Screens.Ranking.Statistics.User
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{
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public partial class OverallRanking : CompositeDrawable
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{
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private const float transition_duration = 300;
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public Bindable<SoloStatisticsUpdate?> StatisticsUpdate { get; } = new Bindable<SoloStatisticsUpdate?>();
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private LoadingLayer loadingLayer = null!;
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private FillFlowContainer content = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Y;
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AutoSizeEasing = Easing.OutQuint;
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AutoSizeDuration = transition_duration;
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InternalChildren = new Drawable[]
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{
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loadingLayer = new LoadingLayer(withBox: false)
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{
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RelativeSizeAxes = Axes.Both,
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},
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content = new FillFlowContainer
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{
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AlwaysPresent = true,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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new GlobalRankChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } },
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new AccuracyChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } },
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new MaximumComboChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } },
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new RankedScoreChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } },
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new TotalScoreChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } },
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new PerformancePointsChangeRow { StatisticsUpdate = { BindTarget = StatisticsUpdate } }
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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StatisticsUpdate.BindValueChanged(onUpdateReceived, true);
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FinishTransforms(true);
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}
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private void onUpdateReceived(ValueChangedEvent<SoloStatisticsUpdate?> update)
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{
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if (update.NewValue == null)
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{
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loadingLayer.Show();
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content.FadeOut(transition_duration, Easing.OutQuint);
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}
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else
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{
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loadingLayer.Hide();
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content.FadeIn(transition_duration, Easing.OutQuint);
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}
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}
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}
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}
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