1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 12:42:56 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/DrawableTestHit.cs
2020-04-28 11:07:31 +09:00

30 lines
798 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
namespace osu.Game.Rulesets.Taiko.Tests
{
internal class DrawableTestHit : DrawableTaikoHitObject
{
private readonly HitResult type;
public DrawableTestHit(Hit hit, HitResult type = HitResult.Great)
: base(hit)
{
this.type = type;
}
[BackgroundDependencyLoader]
private void load()
{
Result.Type = type;
}
public override bool OnPressed(TaikoAction action) => false;
}
}