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osu-lazer/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
ekrctb 3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00

69 lines
2.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
using osu.Framework.Extensions.IEnumerableExtensions;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
{
public CatchBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
: base(beatmap, ruleset)
{
}
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
{
var positionData = obj as IHasXPosition;
var comboData = obj as IHasCombo;
switch (obj)
{
case IHasPathWithRepeats curveData:
return new JuiceStream
{
StartTime = obj.StartTime,
Samples = obj.Samples,
Path = curveData.Path,
NodeSamples = curveData.NodeSamples,
RepeatCount = curveData.RepeatCount,
X = positionData?.X ?? 0,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
}.Yield();
case IHasDuration endTime:
return new BananaShower
{
StartTime = obj.StartTime,
Samples = obj.Samples,
Duration = endTime.Duration,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
}.Yield();
default:
return new Fruit
{
StartTime = obj.StartTime,
Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0,
X = positionData?.X ?? 0
}.Yield();
}
}
protected override Beatmap<CatchHitObject> CreateBeatmap() => new CatchBeatmap();
}
}