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osu-lazer/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs

139 lines
5.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Framework.Text;
using osu.Game.Configuration;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Screens.Play.HUD
{
public partial class ArgonScoreCounter : GameplayScoreCounter, ISerialisableDrawable
{
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
{
Precision = 0.01f,
MinValue = 0,
MaxValue = 1,
};
public bool UsesFixedAnchor { get; set; }
protected override LocalisableString FormatCount(long count) => count.ToLocalisableString();
protected override IHasText CreateText() => new ArgonScoreTextComponent
{
RequiredDisplayDigits = { BindTarget = RequiredDisplayDigits },
WireframeOpacity = { BindTarget = WireframeOpacity },
};
private partial class ArgonScoreTextComponent : CompositeDrawable, IHasText
{
private readonly ArgonScoreSpriteText wireframesPart;
private readonly ArgonScoreSpriteText textPart;
public IBindable<int> RequiredDisplayDigits { get; } = new BindableInt();
public IBindable<float> WireframeOpacity { get; } = new BindableFloat();
public LocalisableString Text
{
get => textPart.Text;
set
{
wireframesPart.Text = new string('#', Math.Max(value.ToString().Length, RequiredDisplayDigits.Value));
textPart.Text = value;
}
}
public ArgonScoreTextComponent()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new[]
{
wireframesPart = new ArgonScoreSpriteText(@"wireframes")
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
textPart = new ArgonScoreSpriteText
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
WireframeOpacity.BindValueChanged(v => wireframesPart.Alpha = v.NewValue, true);
}
private partial class ArgonScoreSpriteText : OsuSpriteText
{
private readonly string? glyphLookupOverride;
private GlyphStore glyphStore = null!;
protected override char FixedWidthReferenceCharacter => '5';
public ArgonScoreSpriteText(string? glyphLookupOverride = null)
{
this.glyphLookupOverride = glyphLookupOverride;
Shadow = false;
UseFullGlyphHeight = false;
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
Font = new FontUsage(@"argon-score", 1, fixedWidth: true);
Spacing = new Vector2(-2, 0);
glyphStore = new GlyphStore(skin, glyphLookupOverride);
}
protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore);
private class GlyphStore : ITexturedGlyphLookupStore
{
private readonly ISkin skin;
private readonly string? glyphLookupOverride;
public GlyphStore(ISkin skin, string? glyphLookupOverride)
{
this.skin = skin;
this.glyphLookupOverride = glyphLookupOverride;
}
public ITexturedCharacterGlyph? Get(string fontName, char character)
{
string lookup = glyphLookupOverride ?? character.ToString();
var texture = skin.GetTexture($"{fontName}-{lookup}");
if (texture == null)
return null;
return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, texture.Height, null), texture, 0.125f);
}
public Task<ITexturedCharacterGlyph?> GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character));
}
}
}
}
}