1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 09:32:53 +08:00
osu-lazer/osu.Game/Online/Rooms
2021-08-13 22:01:47 +09:00
..
RoomStatuses Shorten room status messages 2021-07-07 14:47:24 +09:00
APICreatedRoom.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APILeaderboard.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIPlaylistBeatmap.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIScoreToken.cs Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IndexPlaylistScoresRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
IndexScoresParams.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ItemAttemptsCount.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
JoinRoomRequest.cs Fix inability to join a multiplayer room which has no password 2021-07-24 19:21:16 +09:00
MatchType.cs Serialise type as snake_case 2021-08-03 23:13:39 +09:00
MultiplayerScore.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerScoresAround.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlinePlayBeatmapAvailabilityTracker.cs Avoid potential null reference exception in OnlinePlayBeatmapAvailabilityTracker 2021-08-10 17:37:24 +09:00
PartRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistAggregateScore.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
PlaylistExtensions.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistItem.cs Add played property to playlist item 2021-02-17 16:58:32 +09:00
Room.cs Add todo 2021-08-13 22:01:47 +09:00
RoomAvailability.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
RoomCategory.cs Revert RoomCategory naming change to avoid json deserialization failures 2020-12-25 23:34:29 +09:00
RoomStatus.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00