mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 10:32:55 +08:00
6e6421caea
Remove unnecessary `FillFlowContainer`
147 lines
4.6 KiB
C#
147 lines
4.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Overlays.Mods;
|
|
using osu.Game.Screens.Select.FooterV2;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.SongSelect
|
|
{
|
|
public partial class TestSceneSongSelectFooterV2 : OsuManualInputManagerTestScene
|
|
{
|
|
private FooterButtonRandomV2 randomButton = null!;
|
|
private FooterButtonModsV2 modsButton = null!;
|
|
|
|
private bool nextRandomCalled;
|
|
private bool previousRandomCalled;
|
|
|
|
private DummyOverlay overlay = null!;
|
|
|
|
[Cached]
|
|
private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
|
|
|
[SetUp]
|
|
public void SetUp() => Schedule(() =>
|
|
{
|
|
nextRandomCalled = false;
|
|
previousRandomCalled = false;
|
|
|
|
FooterV2 footer;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
footer = new FooterV2
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre
|
|
},
|
|
overlay = new DummyOverlay()
|
|
};
|
|
|
|
footer.AddButton(modsButton = new FooterButtonModsV2(), overlay);
|
|
footer.AddButton(randomButton = new FooterButtonRandomV2
|
|
{
|
|
NextRandom = () => nextRandomCalled = true,
|
|
PreviousRandom = () => previousRandomCalled = true
|
|
});
|
|
footer.AddButton(new FooterButtonOptionsV2());
|
|
|
|
overlay.Hide();
|
|
});
|
|
|
|
[Test]
|
|
public void TestState()
|
|
{
|
|
AddToggleStep("set options enabled state", state => this.ChildrenOfType<FooterButtonV2>().Last().Enabled.Value = state);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFooterRandom()
|
|
{
|
|
AddStep("press F2", () => InputManager.Key(Key.F2));
|
|
AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFooterRandomViaMouse()
|
|
{
|
|
AddStep("click button", () =>
|
|
{
|
|
InputManager.MoveMouseTo(randomButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFooterRewind()
|
|
{
|
|
AddStep("press Shift+F2", () =>
|
|
{
|
|
InputManager.PressKey(Key.LShift);
|
|
InputManager.PressKey(Key.F2);
|
|
InputManager.ReleaseKey(Key.F2);
|
|
InputManager.ReleaseKey(Key.LShift);
|
|
});
|
|
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFooterRewindViaShiftMouseLeft()
|
|
{
|
|
AddStep("shift + click button", () =>
|
|
{
|
|
InputManager.PressKey(Key.LShift);
|
|
InputManager.MoveMouseTo(randomButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
InputManager.ReleaseKey(Key.LShift);
|
|
});
|
|
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFooterRewindViaMouseRight()
|
|
{
|
|
AddStep("right click button", () =>
|
|
{
|
|
InputManager.MoveMouseTo(randomButton);
|
|
InputManager.Click(MouseButton.Right);
|
|
});
|
|
AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestOverlayPresent()
|
|
{
|
|
AddStep("Press F1", () =>
|
|
{
|
|
InputManager.MoveMouseTo(modsButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
AddAssert("Overlay visible", () => overlay.State.Value == Visibility.Visible);
|
|
AddStep("Hide", () => overlay.Hide());
|
|
}
|
|
|
|
private partial class DummyOverlay : ShearedOverlayContainer
|
|
{
|
|
public DummyOverlay()
|
|
: base(OverlayColourScheme.Green)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Header.Title = "An overlay";
|
|
}
|
|
}
|
|
}
|
|
}
|