mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 16:25:32 +08:00
93 lines
4.2 KiB
XML
93 lines
4.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>osu.Game.Rulesets.Catch</RootNamespace>
|
|
<AssemblyName>osu.Game.Rulesets.Catch</AssemblyName>
|
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
|
<LangVersion>6</LangVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
|
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.Core" />
|
|
<Reference Include="System.Drawing" />
|
|
<Reference Include="System.Xml.Linq" />
|
|
<Reference Include="System.Data.DataSetExtensions" />
|
|
<Reference Include="Microsoft.CSharp" />
|
|
<Reference Include="System.Data" />
|
|
<Reference Include="System.Net.Http" />
|
|
<Reference Include="System.Xml" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
|
<Compile Include="CatchDifficultyCalculator.cs" />
|
|
<Compile Include="Scoring\CatchScoreProcessor.cs" />
|
|
<Compile Include="Judgements\CatchJudgement.cs" />
|
|
<Compile Include="Objects\CatchBaseHit.cs" />
|
|
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
|
<Compile Include="Objects\Droplet.cs" />
|
|
<Compile Include="Objects\Fruit.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="UI\CatchHitRenderer.cs" />
|
|
<Compile Include="UI\CatchPlayfield.cs" />
|
|
<Compile Include="CatchRuleset.cs" />
|
|
<Compile Include="Mods\CatchMod.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\osu.licenseheader">
|
|
<Link>osu.licenseheader</Link>
|
|
</None>
|
|
<None Include="OpenTK.dll.config" />
|
|
<None Include="packages.config" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
|
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
|
<Name>osu.Framework</Name>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
|
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
|
<Name>osu.Game.Rulesets.Osu</Name>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
|
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
|
<Name>osu.Game</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |