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osu-lazer/osu.Game/Tests/Visual/OnlinePlay/OnlinePlayTestScene.cs
2021-06-25 17:37:02 +09:00

101 lines
4.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
namespace osu.Game.Tests.Visual.OnlinePlay
{
/// <summary>
/// A <see cref="ScreenTestScene"/> providing all the dependencies cached by <see cref="OnlinePlayScreen"/> for testing <see cref="OnlinePlaySubScreen"/>s.
/// </summary>
public abstract class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestDependencies
{
public Bindable<Room> SelectedRoom => RoomDependencies?.SelectedRoom;
public IRoomManager RoomManager => RoomDependencies?.RoomManager;
public Bindable<FilterCriteria> Filter => RoomDependencies?.Filter;
public OngoingOperationTracker OngoingOperationTracker => RoomDependencies?.OngoingOperationTracker;
public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker => RoomDependencies?.AvailabilityTracker;
protected RoomTestDependencies RoomDependencies => delegatedDependencies?.RoomDependencies;
private DelegatedRoomDependencyContainer delegatedDependencies;
protected override Container<Drawable> Content => content;
private readonly Container content;
private readonly Container drawableDependenciesContainer;
protected OnlinePlayTestScene()
{
base.Content.AddRange(new Drawable[]
{
drawableDependenciesContainer = new Container { RelativeSizeAxes = Axes.Both },
content = new Container { RelativeSizeAxes = Axes.Both },
});
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
delegatedDependencies = new DelegatedRoomDependencyContainer(base.CreateChildDependencies(parent));
return delegatedDependencies;
}
[SetUp]
public void Setup() => Schedule(() =>
{
// Reset the room dependencies to a fresh state.
drawableDependenciesContainer.Clear();
delegatedDependencies.RoomDependencies = CreateRoomDependencies();
drawableDependenciesContainer.AddRange(RoomDependencies.DrawableComponents);
});
/// <summary>
/// Creates the room dependencies. Called every <see cref="Setup"/>.
/// </summary>
/// <remarks>
/// Any custom dependencies required for online-play sub-classes should be added here.
/// </remarks>
protected virtual RoomTestDependencies CreateRoomDependencies() => new RoomTestDependencies();
/// <summary>
/// A <see cref="IReadOnlyDependencyContainer"/> providing a mutable lookup source for room dependencies.
/// </summary>
private class DelegatedRoomDependencyContainer : IReadOnlyDependencyContainer
{
/// <summary>
/// The room's dependencies.
/// </summary>
public RoomTestDependencies RoomDependencies { get; set; }
private readonly IReadOnlyDependencyContainer parent;
private readonly DependencyContainer injectableDependencies;
/// <summary>
/// Creates a new <see cref="DelegatedRoomDependencyContainer"/>.
/// </summary>
/// <param name="parent">The fallback <see cref="IReadOnlyDependencyContainer"/> to use when <see cref="RoomDependencies"/> cannot satisfy a dependency.</param>
public DelegatedRoomDependencyContainer(IReadOnlyDependencyContainer parent)
{
this.parent = parent;
injectableDependencies = new DependencyContainer(this);
}
public object Get(Type type)
=> RoomDependencies?.Get(type) ?? parent.Get(type);
public object Get(Type type, CacheInfo info)
=> RoomDependencies?.Get(type, info) ?? parent.Get(type, info);
public void Inject<T>(T instance)
where T : class
=> injectableDependencies.Inject(instance);
}
}
}