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osu-lazer/osu.Game/Overlays/Mods/UserModSelectScreen.cs

46 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
{
public class UserModSelectScreen : ModSelectScreen
{
protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys);
protected override IReadOnlyList<Mod> ComputeNewModsFromSelection(IEnumerable<Mod> addedMods, IEnumerable<Mod> removedMods)
{
IEnumerable<Mod> modsAfterRemoval = SelectedMods.Value.Except(removedMods).ToList();
// the preference is that all new mods should override potential incompatible old mods.
// in general that's a bit difficult to compute if more than one mod is added at a time,
// so be conservative and just remove all mods that aren't compatible with any one added mod.
foreach (var addedMod in addedMods)
{
if (!ModUtils.CheckCompatibleSet(modsAfterRemoval.Append(addedMod), out var invalidMods))
modsAfterRemoval = modsAfterRemoval.Except(invalidMods);
modsAfterRemoval = modsAfterRemoval.Append(addedMod).ToList();
}
return modsAfterRemoval.ToList();
}
private class UserModColumn : ModColumn
{
public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null)
: base(modType, allowBulkSelection, toggleKeys)
{
}
protected override ModPanel CreateModPanel(Mod mod) => new IncompatibilityDisplayingModPanel(mod);
}
}
}