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23 lines
646 B
C#
23 lines
646 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using MessagePack;
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using osu.Game.Online.Multiplayer.Countdown;
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namespace osu.Game.Online.Multiplayer
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{
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/// <summary>
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/// An event from the server to allow clients to update gameplay to an expected state.
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/// </summary>
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[Serializable]
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[MessagePackObject]
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// IMPORTANT: Add rules to SignalRUnionWorkaroundResolver for new derived types.
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[Union(0, typeof(CountdownChangedEvent))]
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public abstract class MatchServerEvent
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{
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}
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}
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