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osu-lazer/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyReverseArrow.cs

68 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{
public class LegacyReverseArrow : CompositeDrawable
{
private ISkin skin { get; set; }
[Resolved(canBeNull: true)]
private DrawableHitObject drawableHitObject { get; set; }
private Drawable proxy;
public LegacyReverseArrow(ISkin skin)
{
this.skin = skin;
}
[BackgroundDependencyLoader(true)]
private void load()
{
AutoSizeAxes = Axes.Both;
string lookupName = new OsuSkinComponent(OsuSkinComponents.ReverseArrow).LookupName;
InternalChild = skin.GetAnimation(lookupName, true, true) ?? Drawable.Empty();
}
protected override void LoadComplete()
{
base.LoadComplete();
proxy = CreateProxy();
if (drawableHitObject != null)
{
drawableHitObject.HitObjectApplied += onHitObjectApplied;
onHitObjectApplied(drawableHitObject);
}
}
private void onHitObjectApplied(DrawableHitObject drawableObject)
{
Debug.Assert(proxy.Parent == null);
// see logic in LegacySliderHeadHitCircle.
(drawableObject as DrawableSliderRepeat)?.DrawableSlider
.OverlayElementContainer.Add(proxy);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableHitObject != null)
drawableHitObject.HitObjectApplied -= onHitObjectApplied;
}
}
}