1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 00:37:26 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallenge.cs

576 lines
25 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Metadata;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.DailyChallenge.Events;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.DailyChallenge
{
[Cached(typeof(IPreviewTrackOwner))]
public partial class DailyChallenge : OsuScreen, IPreviewTrackOwner, IHandlePresentBeatmap
{
private readonly Room room;
private readonly PlaylistItem playlistItem;
/// <summary>
/// Any mods applied by/to the local user.
/// </summary>
private readonly Bindable<IReadOnlyList<Mod>> userMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
private readonly IBindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
private OnlinePlayScreenWaveContainer waves = null!;
private DailyChallengeLeaderboard leaderboard = null!;
private RoomModSelectOverlay userModsSelectOverlay = null!;
private Sample? sampleStart;
private IDisposable? userModsSelectOverlayRegistration;
private DailyChallengeScoreBreakdown breakdown = null!;
private DailyChallengeTotalsDisplay totals = null!;
private DailyChallengeEventFeed feed = null!;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
[Cached(Type = typeof(IRoomManager))]
private RoomManager roomManager { get; set; }
[Cached]
private readonly OnlinePlayBeatmapAvailabilityTracker beatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
[Resolved]
private OsuGame? game { get; set; }
[Resolved]
private BeatmapManager beatmapManager { get; set; } = null!;
[Resolved]
private RulesetStore rulesets { get; set; } = null!;
[Resolved]
private MusicController musicController { get; set; } = null!;
[Resolved]
private IOverlayManager? overlayManager { get; set; }
[Resolved]
private MetadataClient metadataClient { get; set; } = null!;
[Resolved]
private UserLookupCache userLookupCache { get; set; } = null!;
[Resolved]
protected IAPIProvider API { get; private set; } = null!;
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; } = null!;
[Resolved]
private INotificationOverlay? notificationOverlay { get; set; }
public override bool DisallowExternalBeatmapRulesetChanges => true;
public override bool? ApplyModTrackAdjustments => true;
public DailyChallenge(Room room)
{
this.room = room;
playlistItem = room.Playlist.Single();
roomManager = new RoomManager();
Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent))
{
Model = { Value = room }
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleStart = audio.Samples.Get(@"SongSelect/confirm-selection");
FillFlowContainer footerButtons;
InternalChild = waves = new OnlinePlayScreenWaveContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
roomManager,
beatmapAvailabilityTracker,
new ScreenStack(new RoomBackgroundScreen(playlistItem))
{
RelativeSizeAxes = Axes.Both,
},
new Header(ButtonSystemStrings.DailyChallenge.ToSentence(), null),
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Horizontal = WaveOverlayContainer.WIDTH_PADDING,
Top = Header.HEIGHT,
},
RowDimensions =
[
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, 10),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 30),
new Dimension(GridSizeMode.Absolute, 50)
],
Content = new[]
{
new Drawable[]
{
new DrawableRoomPlaylistItem(playlistItem)
{
RelativeSizeAxes = Axes.X,
AllowReordering = false,
Scale = new Vector2(1.4f),
Width = 1 / 1.4f,
}
},
null,
[
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
ColumnDimensions =
[
new Dimension(),
new Dimension(GridSizeMode.Absolute, 10),
new Dimension(),
new Dimension(GridSizeMode.Absolute, 10),
new Dimension()
],
Content = new[]
{
new Drawable?[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RowDimensions =
[
new Dimension(),
new Dimension()
],
Content = new[]
{
new Drawable[]
{
new DailyChallengeCarousel
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new DailyChallengeTimeRemainingRing(),
breakdown = new DailyChallengeScoreBreakdown(),
totals = new DailyChallengeTotalsDisplay(),
}
}
},
[
feed = new DailyChallengeEventFeed
{
RelativeSizeAxes = Axes.Both,
PresentScore = presentScore
}
],
},
},
null,
// Middle column (leaderboard)
leaderboard = new DailyChallengeLeaderboard(room, playlistItem)
{
RelativeSizeAxes = Axes.Both,
PresentScore = presentScore,
SelectedMods = { BindTarget = userMods },
},
// Spacer
null,
// Main right column
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new SectionHeader("Chat")
},
[new MatchChatDisplay(room) { RelativeSizeAxes = Axes.Both }]
},
RowDimensions =
[
new Dimension(GridSizeMode.AutoSize),
new Dimension()
]
},
}
}
}
}
}
],
null,
[
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Horizontal = -WaveOverlayContainer.WIDTH_PADDING,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5,
},
footerButtons = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding(5),
Spacing = new Vector2(10),
Children = new Drawable[]
{
new PlaylistsReadyButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(250, 1),
Action = startPlay
}
}
},
}
}
],
}
}
}
}
};
LoadComponent(userModsSelectOverlay = new RoomModSelectOverlay
{
Beatmap = { BindTarget = Beatmap },
SelectedMods = { BindTarget = userMods },
IsValidMod = _ => false
});
if (playlistItem.AllowedMods.Any())
{
footerButtons.Insert(-1, new UserModSelectButton
{
Text = "Free mods",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(250, 1),
Action = () => userModsSelectOverlay.Show(),
});
var rulesetInstance = rulesets.GetRuleset(playlistItem.RulesetID)!.CreateInstance();
var allowedMods = playlistItem.AllowedMods.Select(m => m.ToMod(rulesetInstance));
userModsSelectOverlay.IsValidMod = leaderboard.IsValidMod = m => allowedMods.Any(a => a.GetType() == m.GetType());
}
metadataClient.MultiplayerRoomScoreSet += onRoomScoreSet;
dailyChallengeInfo.BindTo(metadataClient.DailyChallengeInfo);
((IBindable<MultiplayerScore?>)breakdown.UserBestScore).BindTo(leaderboard.UserBestScore);
}
private void presentScore(long id)
{
if (this.IsCurrentScreen())
this.Push(new PlaylistItemScoreResultsScreen(room.RoomID.Value!.Value, playlistItem, id));
}
private void onRoomScoreSet(MultiplayerRoomScoreSetEvent e)
{
if (e.RoomID != room.RoomID.Value || e.PlaylistItemID != playlistItem.ID)
return;
userLookupCache.GetUserAsync(e.UserID).ContinueWith(t =>
{
if (t.Exception != null)
{
Logger.Log($@"Could not display room score set event: {t.Exception}", LoggingTarget.Network);
return;
}
APIUser? user = t.GetResultSafely();
if (user == null) return;
var ev = new NewScoreEvent(e.ScoreID, user, e.TotalScore, e.NewRank);
Schedule(() =>
{
breakdown.AddNewScore(ev);
totals.AddNewScore(ev);
feed.AddNewScore(ev);
if (e.NewRank <= 50)
Scheduler.AddOnce(() => leaderboard.RefetchScores());
});
});
}
protected override void LoadComplete()
{
base.LoadComplete();
beatmapAvailabilityTracker.SelectedItem.Value = playlistItem;
beatmapAvailabilityTracker.Availability.BindValueChanged(_ => TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem), true);
userModsSelectOverlayRegistration = overlayManager?.RegisterBlockingOverlay(userModsSelectOverlay);
userModsSelectOverlay.SelectedItem.Value = playlistItem;
userMods.BindValueChanged(_ => Scheduler.AddOnce(updateMods), true);
apiState.BindTo(API.State);
apiState.BindValueChanged(onlineStateChanged, true);
dailyChallengeInfo.BindValueChanged(dailyChallengeChanged);
}
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
{
if (state.NewValue != APIState.Online)
Schedule(forcefullyExit);
});
private void dailyChallengeChanged(ValueChangedEvent<DailyChallengeInfo?> change)
{
if (change.OldValue?.RoomID == room.RoomID.Value && change.NewValue == null && metadataClient.IsConnected.Value)
{
notificationOverlay?.Post(new SimpleNotification { Text = DailyChallengeStrings.ChallengeEndedNotification });
}
}
private void forcefullyExit()
{
Logger.Log(@$"{this} forcefully exiting due to loss of API connection");
// This is temporary since we don't currently have a way to force screens to be exited
// See also: `OnlinePlayScreen.forcefullyExit()`
if (this.IsCurrentScreen())
{
while (this.IsCurrentScreen())
this.Exit();
}
}
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);
waves.Show();
roomManager.JoinRoom(room);
startLoopingTrack(this, musicController);
metadataClient.BeginWatchingMultiplayerRoom(room.RoomID.Value!.Value).ContinueWith(t =>
{
if (t.Exception != null)
{
Logger.Error(t.Exception, @"Failed to subscribe to room updates", LoggingTarget.Network);
return;
}
MultiplayerPlaylistItemStats[] stats = t.GetResultSafely();
var itemStats = stats.SingleOrDefault(item => item.PlaylistItemID == playlistItem.ID);
if (itemStats == null) return;
Schedule(() =>
{
breakdown.SetInitialCounts(itemStats.TotalScoreDistribution);
totals.SetInitialCounts(itemStats.TotalScoreDistribution.Sum(c => c), itemStats.CumulativeScore);
});
}, TaskContinuationOptions.OnlyOnRanToCompletion);
userModsSelectOverlay.SelectedItem.Value = playlistItem;
TrySetDailyChallengeBeatmap(this, beatmapManager, rulesets, musicController, playlistItem);
}
public override void OnResuming(ScreenTransitionEvent e)
{
base.OnResuming(e);
startLoopingTrack(this, musicController);
// re-apply mods as they may have been changed by a child screen
// (one known instance of this is showing a replay).
updateMods();
}
public override void OnSuspending(ScreenTransitionEvent e)
{
base.OnSuspending(e);
userModsSelectOverlay.Hide();
cancelTrackLooping();
previewTrackManager.StopAnyPlaying(this);
}
public override bool OnExiting(ScreenExitEvent e)
{
waves.Hide();
userModsSelectOverlay.Hide();
cancelTrackLooping();
previewTrackManager.StopAnyPlaying(this);
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
roomManager.PartRoom();
metadataClient.EndWatchingMultiplayerRoom(room.RoomID.Value!.Value).FireAndForget();
return base.OnExiting(e);
}
public static void TrySetDailyChallengeBeatmap(OsuScreen screen, BeatmapManager beatmaps, RulesetStore rulesets, MusicController music, PlaylistItem item)
{
if (!screen.IsCurrentScreen())
return;
var beatmap = beatmaps.QueryBeatmap(b => b.OnlineID == item.Beatmap.OnlineID);
screen.Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap); // this will gracefully fall back to dummy beatmap if missing locally.
screen.Ruleset.Value = rulesets.GetRuleset(item.RulesetID);
startLoopingTrack(screen, music);
}
private static void startLoopingTrack(OsuScreen screen, MusicController music)
{
if (!screen.IsCurrentScreen())
return;
var track = screen.Beatmap.Value?.Track;
if (track != null)
{
screen.Beatmap.Value?.PrepareTrackForPreview(true);
music.EnsurePlayingSomething();
}
}
private void cancelTrackLooping()
{
var track = Beatmap.Value?.Track;
if (track != null)
track.Looping = false;
}
private void updateMods()
{
if (!this.IsCurrentScreen())
return;
Mods.Value = userMods.Value.Concat(playlistItem.RequiredMods.Select(m => m.ToMod(Ruleset.Value.CreateInstance()))).ToList();
}
private void startPlay()
{
sampleStart?.Play();
this.Push(new PlayerLoader(() => new PlaylistsPlayer(room, playlistItem)
{
Exited = () => Scheduler.AddOnce(() => leaderboard.RefetchScores())
}));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
userModsSelectOverlayRegistration?.Dispose();
if (metadataClient.IsNotNull())
metadataClient.MultiplayerRoomScoreSet -= onRoomScoreSet;
}
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
{
if (!this.IsCurrentScreen())
return;
// We can only handle the current daily challenge beatmap.
// If the import was for a different beatmap, pass the duty off to global handling.
if (beatmap.BeatmapSetInfo.OnlineID != playlistItem.Beatmap.BeatmapSet!.OnlineID)
{
this.Exit();
game?.PresentBeatmap(beatmap.BeatmapSetInfo, b => b.ID == beatmap.BeatmapInfo.ID);
}
// And if we're handling, we don't really have much to do here.
}
}
}