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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Framework;
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using osu.Framework.Graphics.Sprites;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play.Osu
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{
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public class OsuPlayfield : Playfield
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{
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protected override Container Content => hitObjectContainer;
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private Container hitObjectContainer;
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public OsuPlayfield()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(512, 384);
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AddInternal(new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f
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});
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AddInternal(hitObjectContainer = new Container
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{
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RelativeSizeAxes = Axes.Both
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});
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}
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}
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} |