1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 04:49:40 +08:00
osu-lazer/osu.Game/Tests
Bartłomiej Dach 4df7ff21c7 Fix editor arrow seek snapping not updating after control point changes
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.

For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
..
Beatmaps Mark legacy beatmap skin colour test as abstract 2021-01-19 23:10:15 +01:00
Visual Fix editor arrow seek snapping not updating after control point changes 2021-04-03 14:02:46 +02:00
CleanRunHeadlessGameHost.cs Avoid requiring sending the calling method for CleanRunHeadlessGameHost 2020-09-08 11:31:42 +09:00
OsuTestBrowser.cs Fix TestCaseEditor as well 2019-03-12 17:45:16 +09:00
TestScoreInfo.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
VisualTestRunner.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00