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43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
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{
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public class ElongatedCirclePiece : CirclePiece
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{
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/// <summary>
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/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing playfield container.
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/// </summary>
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public Func<float> PlayfieldLengthReference;
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/// <summary>
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/// The length of this piece as a multiple of the value returned by <see cref="PlayfieldLengthReference"/>
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/// </summary>
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public float Length;
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public ElongatedCirclePiece(bool isStrong = false)
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: base(isStrong)
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{
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RelativeSizeAxes = Axes.Y;
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}
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protected override void Update()
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{
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base.Update();
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var padding = Content.DrawHeight * Content.Width / 2;
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Content.Padding = new MarginPadding
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{
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Left = padding,
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Right = padding,
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};
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Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
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}
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}
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}
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