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osu-lazer/osu.Game/Modes/Objects/Legacy/Catch/HitObjectParser.cs
2017-04-18 08:58:21 +09:00

43 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK;
using osu.Game.Modes.Objects.Types;
namespace osu.Game.Modes.Objects.Legacy.Catch
{
internal class HitObjectParser : Legacy.HitObjectParser
{
protected override HitObject CreateHit(Vector2 position, bool newCombo)
{
return new Hit
{
X = position.X,
NewCombo = newCombo,
};
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount)
{
return new Slider
{
X = position.X,
NewCombo = newCombo,
ControlPoints = controlPoints,
Distance = length,
CurveType = curveType,
RepeatCount = repeatCount
};
}
protected override HitObject CreateSpinner(Vector2 position, double endTime)
{
return new Spinner
{
EndTime = endTime
};
}
}
}