mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 12:27:25 +08:00
112 lines
3.6 KiB
C#
112 lines
3.6 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
public abstract class OsuTestCase : TestCase
|
|
{
|
|
private readonly OsuTestBeatmap beatmap = new OsuTestBeatmap(new DummyWorkingBeatmap());
|
|
protected BindableBeatmap Beatmap => beatmap;
|
|
|
|
protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
|
|
|
protected DependencyContainer Dependencies { get; private set; }
|
|
|
|
private readonly Lazy<Storage> localStorage;
|
|
protected Storage LocalStorage => localStorage.Value;
|
|
|
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
{
|
|
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
|
|
Dependencies.CacheAs<BindableBeatmap>(beatmap);
|
|
Dependencies.CacheAs<IBindableBeatmap>(beatmap);
|
|
|
|
Dependencies.CacheAs(Ruleset);
|
|
Dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
|
|
|
return Dependencies;
|
|
}
|
|
|
|
protected OsuTestCase()
|
|
{
|
|
localStorage = new Lazy<Storage>(() => new DesktopStorage($"{GetType().Name}-{Guid.NewGuid()}", null));
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(AudioManager audioManager, RulesetStore rulesets)
|
|
{
|
|
beatmap.SetAudioManager(audioManager);
|
|
|
|
Ruleset.Value = rulesets.AvailableRulesets.First();
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
if (beatmap != null)
|
|
{
|
|
beatmap.Disabled = true;
|
|
beatmap.Value.Track.Stop();
|
|
}
|
|
|
|
if (localStorage.IsValueCreated)
|
|
{
|
|
try
|
|
{
|
|
localStorage.Value.DeleteDirectory(".");
|
|
}
|
|
catch
|
|
{
|
|
// we don't really care if this fails; it will just leave folders lying around from test runs.
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
|
|
|
|
public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner
|
|
{
|
|
private TestCaseTestRunner.TestRunner runner;
|
|
|
|
protected override void LoadAsyncComplete()
|
|
{
|
|
// this has to be run here rather than LoadComplete because
|
|
// TestCase.cs is checking the IsLoaded state (on another thread) and expects
|
|
// the runner to be loaded at that point.
|
|
Add(runner = new TestCaseTestRunner.TestRunner());
|
|
}
|
|
|
|
public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test);
|
|
}
|
|
|
|
private class OsuTestBeatmap : BindableBeatmap
|
|
{
|
|
public OsuTestBeatmap(WorkingBeatmap defaultValue)
|
|
: base(defaultValue)
|
|
{
|
|
}
|
|
|
|
public void SetAudioManager(AudioManager audioManager) => RegisterAudioManager(audioManager);
|
|
|
|
public override BindableBeatmap GetBoundCopy()
|
|
{
|
|
var copy = new OsuTestBeatmap(Default);
|
|
copy.BindTo(this);
|
|
return copy;
|
|
}
|
|
}
|
|
}
|
|
}
|