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34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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public partial class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
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{
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public TestSceneHoldNoteSelectionBlueprint()
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: base(4)
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{
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for (int i = 0; i < 4; i++)
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{
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var holdNote = new HoldNote
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{
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Column = i,
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StartTime = i * 100,
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Duration = 500
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};
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holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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var drawableHitObject = new DrawableHoldNote(holdNote);
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Playfield.Add(drawableHitObject);
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AddBlueprint(new HoldNoteSelectionBlueprint(holdNote), drawableHitObject);
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}
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}
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}
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}
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