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161 lines
5.5 KiB
C#
161 lines
5.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Statistics;
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using Realms;
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namespace osu.Game.Database
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{
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public class RealmContextFactory : IRealmFactory
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{
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private readonly Storage storage;
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private const string database_name = @"client";
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private const int schema_version = 5;
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private readonly ThreadLocal<Realm> threadContexts;
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/// <summary>
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/// Lock object which is held for the duration of a write operation (via <see cref="GetForWrite"/>).
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/// </summary>
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private readonly object writeLock = new object();
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private ThreadLocal<bool> refreshCompleted = new ThreadLocal<bool>();
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private bool rollbackRequired;
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private int currentWriteUsages;
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private Transaction currentWriteTransaction;
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public RealmContextFactory(Storage storage)
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{
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this.storage = storage;
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threadContexts = new ThreadLocal<Realm>(createContext, true);
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// creating a context will ensure our schema is up-to-date and migrated.
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var realm = Get();
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Logger.Log($"Opened realm \"{realm.Config.DatabasePath}\" at version {realm.Config.SchemaVersion}");
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}
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private void onMigration(Migration migration, ulong lastSchemaVersion)
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{
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}
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private static readonly GlobalStatistic<int> reads = GlobalStatistics.Get<int>("Realm", "Get (Read)");
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private static readonly GlobalStatistic<int> writes = GlobalStatistics.Get<int>("Realm", "Get (Write)");
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private static readonly GlobalStatistic<int> commits = GlobalStatistics.Get<int>("Realm", "Commits");
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private static readonly GlobalStatistic<int> rollbacks = GlobalStatistics.Get<int>("Realm", "Rollbacks");
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private static readonly GlobalStatistic<int> contexts_open = GlobalStatistics.Get<int>("Realm", "Contexts (Open)");
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private static readonly GlobalStatistic<int> contexts_created = GlobalStatistics.Get<int>("Realm", "Contexts (Created)");
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/// <summary>
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/// Get a context for the current thread for read-only usage.
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/// If a <see cref="RealmWriteUsage"/> is in progress, the existing write-safe context will be returned.
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/// </summary>
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public Realm Get()
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{
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reads.Value++;
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return getContextForCurrentThread();
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}
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/// <summary>
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/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
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/// This method may block if a write is already active on a different thread.
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/// </summary>
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/// <returns>A usage containing a usable context.</returns>
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public RealmWriteUsage GetForWrite()
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{
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writes.Value++;
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Monitor.Enter(writeLock);
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Realm context;
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try
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{
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context = getContextForCurrentThread();
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currentWriteTransaction ??= context.BeginWrite();
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}
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catch
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{
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// retrieval of a context could trigger a fatal error.
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Monitor.Exit(writeLock);
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throw;
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}
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Interlocked.Increment(ref currentWriteUsages);
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return new RealmWriteUsage(context, usageCompleted) { IsTransactionLeader = currentWriteTransaction != null && currentWriteUsages == 1 };
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}
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private Realm getContextForCurrentThread()
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{
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var context = threadContexts.Value;
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if (context?.IsClosed != false)
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threadContexts.Value = context = createContext();
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contexts_open.Value = threadContexts.Values.Count;
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if (!refreshCompleted.Value)
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{
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// to keep things simple, realm refreshes are currently performed per thread context at the point of retrieval.
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// in the future this should likely be run as part of the update loop for the main (update thread) context.
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context.Refresh();
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refreshCompleted.Value = true;
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}
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return context;
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}
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private Realm createContext()
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{
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contexts_created.Value++;
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return Realm.GetInstance(new RealmConfiguration(storage.GetFullPath($"{database_name}.realm", true))
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{
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SchemaVersion = schema_version,
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MigrationCallback = onMigration,
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});
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}
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private void usageCompleted(RealmWriteUsage usage)
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{
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int usages = Interlocked.Decrement(ref currentWriteUsages);
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try
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{
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rollbackRequired |= usage.RollbackRequired;
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if (usages == 0)
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{
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if (rollbackRequired)
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{
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rollbacks.Value++;
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currentWriteTransaction?.Rollback();
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}
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else
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{
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commits.Value++;
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currentWriteTransaction?.Commit();
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}
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currentWriteTransaction = null;
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rollbackRequired = false;
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refreshCompleted = new ThreadLocal<bool>();
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}
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}
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finally
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{
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Monitor.Exit(writeLock);
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}
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}
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}
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}
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