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osu-lazer/osu.Game/Online/Metadata/MultiplayerPlaylistItemStats.cs
Dean Herbert 19affa7062
Rename new property to match true usage (per item)
Also document a bit more.
2024-07-26 20:45:13 +09:00

42 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using MessagePack;
namespace osu.Game.Online.Metadata
{
[MessagePackObject]
[Serializable]
public class MultiplayerPlaylistItemStats
{
public const int TOTAL_SCORE_DISTRIBUTION_BINS = 13;
/// <summary>
/// The ID of the playlist item which these stats pertain to.
/// </summary>
[Key(0)]
public long PlaylistItemID { get; set; }
/// <summary>
/// The count of scores with given total ranges in the room.
/// The ranges are bracketed into <see cref="TOTAL_SCORE_DISTRIBUTION_BINS"/> bins, each of 100,000 score width.
/// The last bin will contain count of all scores with total of 1,200,000 or larger.
/// </summary>
[Key(1)]
public long[] TotalScoreDistribution { get; set; } = new long[TOTAL_SCORE_DISTRIBUTION_BINS];
/// <summary>
/// The cumulative total of all passing scores (across all users) for the playlist item so far.
/// </summary>
[Key(2)]
public long CumulativeScore { get; set; }
/// <summary>
/// The last score to have been processed into provided statistics. Generally only for server-side accounting purposes.
/// </summary>
[Key(3)]
public ulong LastProcessedScoreID { get; set; }
}
}