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135 lines
6.1 KiB
C#
135 lines
6.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Database;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay;
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namespace osu.Game.Tests.Visual.OnlinePlay
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{
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/// <summary>
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/// A base test scene for all online play components and screens.
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/// </summary>
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public abstract class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestSceneDependencies
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{
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public Bindable<Room> SelectedRoom => OnlinePlayDependencies?.SelectedRoom;
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public IRoomManager RoomManager => OnlinePlayDependencies?.RoomManager;
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public OngoingOperationTracker OngoingOperationTracker => OnlinePlayDependencies?.OngoingOperationTracker;
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public OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker => OnlinePlayDependencies?.AvailabilityTracker;
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public TestUserLookupCache UserLookupCache => OnlinePlayDependencies?.UserLookupCache;
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public BeatmapLookupCache BeatmapLookupCache => OnlinePlayDependencies?.BeatmapLookupCache;
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/// <summary>
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/// All dependencies required for online play components and screens.
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/// </summary>
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protected OnlinePlayTestSceneDependencies OnlinePlayDependencies => dependencies?.OnlinePlayDependencies;
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private readonly Container drawableDependenciesContainer;
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private DelegatedDependencyContainer dependencies;
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protected OnlinePlayTestScene()
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{
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base.Content.AddRange(new Drawable[]
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{
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drawableDependenciesContainer = new Container { RelativeSizeAxes = Axes.Both },
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content = new Container { RelativeSizeAxes = Axes.Both },
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});
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}
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protected sealed override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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dependencies = new DelegatedDependencyContainer(base.CreateChildDependencies(parent));
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return dependencies;
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}
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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// Reset the room dependencies to a fresh state.
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drawableDependenciesContainer.Clear();
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dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies();
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drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents);
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var handler = OnlinePlayDependencies.RequestsHandler;
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// Resolving the BeatmapManager in the test scene will inject the game-wide BeatmapManager, while many test scenes cache their own BeatmapManager instead.
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// To get around this, the BeatmapManager is looked up from the dependencies provided to the children of the test scene instead.
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var beatmapManager = dependencies.Get<BeatmapManager>();
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((DummyAPIAccess)API).HandleRequest = request =>
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{
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TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
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// Because some of the handlers use realm, we need to ensure the game is still alive when firing.
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// If we don't, a stray `PerformAsync` could hit an `ObjectDisposedException` if running too late.
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Scheduler.Add(() =>
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{
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bool result = handler.HandleRequest(request, API.LocalUser.Value, beatmapManager);
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tcs.SetResult(result);
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}, false);
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#pragma warning disable RS0030
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// We can't GetResultSafely() here (will fail with "Can't use GetResultSafely from inside an async operation."), but Wait is safe enough due to
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// the task being a TaskCompletionSource.
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// Importantly, this doesn't deadlock because of the scheduler call above running inline where feasible (see the `false` argument).
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return tcs.Task.Result;
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#pragma warning restore RS0030
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};
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});
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/// <summary>
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/// Creates the room dependencies. Called every <see cref="Setup"/>.
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/// </summary>
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/// <remarks>
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/// Any custom dependencies required for online play sub-classes should be added here.
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/// </remarks>
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protected virtual OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new OnlinePlayTestSceneDependencies();
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/// <summary>
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/// A <see cref="IReadOnlyDependencyContainer"/> providing a mutable lookup source for online play dependencies.
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/// </summary>
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private class DelegatedDependencyContainer : IReadOnlyDependencyContainer
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{
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/// <summary>
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/// The online play dependencies.
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/// </summary>
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public OnlinePlayTestSceneDependencies OnlinePlayDependencies { get; set; }
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private readonly IReadOnlyDependencyContainer parent;
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private readonly DependencyContainer injectableDependencies;
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/// <summary>
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/// Creates a new <see cref="DelegatedDependencyContainer"/>.
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/// </summary>
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/// <param name="parent">The fallback <see cref="IReadOnlyDependencyContainer"/> to use when <see cref="OnlinePlayDependencies"/> cannot satisfy a dependency.</param>
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public DelegatedDependencyContainer(IReadOnlyDependencyContainer parent)
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{
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this.parent = parent;
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injectableDependencies = new DependencyContainer(this);
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}
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public object Get(Type type)
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=> OnlinePlayDependencies?.Get(type) ?? parent.Get(type);
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public object Get(Type type, CacheInfo info)
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=> OnlinePlayDependencies?.Get(type, info) ?? parent.Get(type, info);
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public void Inject<T>(T instance)
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where T : class
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=> injectableDependencies.Inject(instance);
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}
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}
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}
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