1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:23:21 +08:00
osu-lazer/osu.Game/Graphics/UserInterfaceV2/OsuDirectorySelector.cs
2022-07-08 15:49:10 -04:00

43 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterfaceV2
{
public class OsuDirectorySelector : DirectorySelector
{
public const float ITEM_HEIGHT = 20;
public OsuDirectorySelector(string initialPath = null)
: base(initialPath)
{
}
[BackgroundDependencyLoader]
private void load()
{
Padding = new MarginPadding(10);
}
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
protected override DirectorySelectorBreadcrumbDisplay CreateBreadcrumb() => new OsuDirectorySelectorBreadcrumbDisplay();
protected override Drawable CreateHiddenToggleButton() => new OsuDirectorySelectorHiddenToggle { Current = { BindTarget = ShowHiddenItems } };
protected override DirectorySelectorDirectory CreateParentDirectoryItem(DirectoryInfo directory) => new OsuDirectorySelectorParentDirectory(directory);
protected override DirectorySelectorDirectory CreateDirectoryItem(DirectoryInfo directory, string displayName = null) => new OsuDirectorySelectorDirectory(directory, displayName);
protected override void NotifySelectionError() => this.FlashColour(Colour4.Red, 300);
}
}