1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 20:22:55 +08:00
osu-lazer/osu.Game/Screens/Play/HUD/JudgementCounter
Bartłomiej Dach 769f8c6190
Fix ShowMaxJudgement callback conflicting with JudgementCounter.Pop{In,Out}
Both `JudgementCounterDisplay` (via the `ShowMaxJudgement` callback)
and the `JudgementCounter.Pop{In,Out}` methods were operating on the
alpha of the `JudgementCounter`. This meant that if the counter display
was created with max judgement initially hidden, it would be hidden
by the `ShowMaxJudgement` callback first, but then _unhidden_
by `PopIn()`.
2023-01-18 21:46:28 +01:00
..
JudgementCounter.cs Start name not visible to avoid pop out when hidden on startup 2023-01-17 18:35:19 +09:00
JudgementCounterDisplay.cs Fix ShowMaxJudgement callback conflicting with JudgementCounter.Pop{In,Out} 2023-01-18 21:46:28 +01:00
JudgementTally.cs Nest model class 2023-01-17 18:19:04 +09:00