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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:07:38 +08:00
osu-lazer/osu.Game.Tests
2021-09-06 21:06:13 +09:00
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Audio Add failing test cases 2020-12-03 23:13:48 +01:00
Beatmaps Update outdated tests 2021-09-03 17:11:12 +09:00
Chat Refactor MarkChannelAsRead test assert 2021-08-15 20:35:52 +02:00
Collections/IO Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
Database Update tests in line with thread safety check 2021-07-04 17:59:39 +09:00
Editing Update outdated tests 2021-09-03 17:11:12 +09:00
Gameplay Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Input Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Localisation Add more test case 2021-07-04 22:34:31 +08:00
Mods Remove now unnecessary BeatmapDifficulty.ID 2021-07-08 14:31:25 +09:00
NonVisual Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Online Add test coverage of multiplayer room/state messagepack serialisation 2021-08-19 17:40:59 +09:00
OnlinePlay Remove master clock state assertions 2021-06-11 17:59:31 +09:00
Resources Add test case for countdown in encode-decode stability test 2021-08-24 22:04:56 +02:00
Rulesets Adjust test values 2021-09-02 17:01:09 +09:00
Scores/IO Add failing test for FK constraint conflict on reimporting modified beatmap with scores present 2021-06-23 17:34:56 +09:00
ScrollAlgorithms Add test cases for sequential scroll algorithm 2020-05-21 21:56:59 +02:00
Skins Change brackets to square 2021-08-23 20:37:19 +09:00
Testing Merge branch 'master' into ruleset-shaders 2021-07-07 15:44:30 +09:00
Visual Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion) 2021-09-06 21:06:13 +09:00
ImportTest.cs Fix multiple tests eating host exceptions 2021-06-29 17:21:09 +09:00
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
tests.ruleset Exclude tests from ConfigureAwait rule 2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00