mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 20:13:02 +08:00
ffc7eaa3f2
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations.
13 lines
373 B
C#
13 lines
373 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
namespace osu.Game.Rulesets.Objects.Legacy.Taiko
|
|
{
|
|
/// <summary>
|
|
/// Legacy osu!taiko Hit-type, used for parsing Beatmaps.
|
|
/// </summary>
|
|
internal sealed class ConvertHit : ConvertHitObject
|
|
{
|
|
}
|
|
}
|