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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs
2020-05-27 13:40:16 +09:00

23 lines
696 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
public abstract class OsuSelectionBlueprint<T> : OverlaySelectionBlueprint
where T : OsuHitObject
{
protected new T HitObject => (T)DrawableObject.HitObject;
protected override bool AlwaysShowWhenSelected => true;
protected OsuSelectionBlueprint(DrawableHitObject drawableObject)
: base(drawableObject)
{
}
}
}