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37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using OpenTK.Input;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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public class DrawableStrongRimHit : DrawableStrongHit
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{
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protected override List<Key> HitKeys { get; } = new List<Key>(new[] { Key.D, Key.K });
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private readonly CirclePiece circlePiece;
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public DrawableStrongRimHit(Hit hit)
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: base(hit)
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{
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Add(circlePiece = new StrongCirclePiece
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{
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Children = new[]
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{
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new RimHitSymbolPiece()
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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circlePiece.AccentColour = colours.BlueDarker;
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}
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}
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}
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