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38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterfaceV2.FileSelection
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{
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internal partial class OsuDirectorySelectorDirectory : DirectorySelectorDirectory
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{
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public OsuDirectorySelectorDirectory(DirectoryInfo directory, string? displayName = null)
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: base(directory, displayName)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Flow.AutoSizeAxes = Axes.X;
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Flow.Height = OsuDirectorySelector.ITEM_HEIGHT;
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AddInternal(new BackgroundLayer());
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Colour = colours.Orange1;
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}
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protected override SpriteText CreateSpriteText() => new OsuSpriteText().With(t => t.Font = OsuFont.Default.With(weight: FontWeight.Bold));
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protected override IconUsage? Icon => Directory.Name.Contains(Path.DirectorySeparatorChar)
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? FontAwesome.Solid.Database
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: FontAwesome.Regular.Folder;
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}
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}
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