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osu-lazer/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs
2018-04-13 18:26:38 +09:00

42 lines
1.2 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class RingPiece : Container
{
public RingPiece()
{
Size = new Vector2(128);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container
{
Masking = true,
CornerRadius = Size.X / 2,
BorderThickness = 10,
BorderColour = Color4.White,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
});
}
}
}