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osu-lazer/osu.Game/Overlays/Options/Audio/AudioDevicesOptions.cs
2016-11-07 21:28:06 -05:00

17 lines
406 B
C#

using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Options.Audio
{
public class AudioDevicesOptions : OptionsSubsection
{
protected override string Header => "Devices";
public AudioDevicesOptions()
{
Children = new[]
{
new SpriteText { Text = "Output device: TODO dropdown" }
};
}
}
}