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42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModBarrelRoll : ModBarrelRoll<OsuHitObject>, IApplicableToDrawableHitObject
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{
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public override Type[] IncompatibleMods => new[] { typeof(OsuModBubbles) };
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public void ApplyToDrawableHitObject(DrawableHitObject d)
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{
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d.OnUpdate += _ =>
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{
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switch (d)
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{
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case DrawableHitCircle circle:
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circle.CirclePiece.Rotation = -CurrentRotation;
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break;
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}
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};
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}
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public override void Update(Playfield playfield)
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{
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base.Update(playfield);
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OsuPlayfield osuPlayfield = (OsuPlayfield)playfield;
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Debug.Assert(osuPlayfield.Cursor != null);
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osuPlayfield.Cursor.ActiveCursor.Rotation = -CurrentRotation;
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}
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}
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}
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