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osu-lazer/osu.Game/Users/Drawables/UpdateableFlag.cs

45 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Users.Drawables
{
public class UpdateableFlag : ModelBackedDrawable<Country>
{
public Country Country
{
get => Model;
set => Model = value;
}
protected override bool TransformImmediately { get; }
/// <summary>
/// Whether to show a place holder on null country.
/// </summary>
public bool ShowPlaceholderOnNull = true;
public UpdateableFlag(Country country = null, bool hideImmediately = false)
{
TransformImmediately = hideImmediately;
Country = country;
}
protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
protected override Drawable CreateDrawable(Country country)
{
if (country == null && !ShowPlaceholderOnNull)
return null;
return new DrawableFlag(country)
{
RelativeSizeAxes = Axes.Both,
};
}
}
}