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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game/Online/Chat
2020-11-06 12:59:46 +09:00
..
Channel.cs Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
ChannelManager.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
ChannelType.cs Add System channel type and use it for the ChannelSelectorTab 2020-03-15 22:13:26 +01:00
DrawableLinkCompiler.cs Move TooltipText to OsuClickableContainer 2019-05-21 13:51:38 +09:00
ErrorMessage.cs Move system user colour assignment to ensure consistency 2019-08-08 17:10:06 +09:00
ExternalLinkOpener.cs Remove unnecessary nullability 2020-02-14 22:02:10 +07:00
IChannelPostTarget.cs Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
InfoMessage.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
LocalEchoMessage.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
LocalMessage.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Message.cs Remove unused property from chat message 2019-06-18 14:22:59 +09:00
MessageFormatter.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
NowPlayingCommand.cs Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
StandAloneChatDisplay.cs Apply changes in line with framework event logic update 2020-10-01 13:06:01 +09:00