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osu-lazer/osu.Game/Screens/Select/Carousel/TopLocalRank.cs
Salman Ahmed 727fe76b60 Fix TopLocalRank hacking around presence to hide on null rank
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00

92 lines
2.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
using osu.Game.Online.API;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osuTK;
using Realms;
namespace osu.Game.Screens.Select.Carousel
{
public class TopLocalRank : CompositeDrawable
{
private readonly BeatmapInfo beatmapInfo;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private RealmAccess realm { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
private IDisposable scoreSubscription;
private CancellationTokenSource scoreOrderCancellationSource;
private readonly UpdateableRank updateable;
public ScoreRank? DisplayedRank => updateable.Rank;
public TopLocalRank(BeatmapInfo beatmapInfo)
{
this.beatmapInfo = beatmapInfo;
AutoSizeAxes = Axes.Both;
InternalChild = updateable = new UpdateableRank
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(40, 20),
Alpha = 0,
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ruleset.BindValueChanged(_ =>
{
scoreSubscription?.Dispose();
scoreSubscription = realm.RegisterForNotifications(r =>
r.All<ScoreInfo>()
.Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
+ $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
+ $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
.OrderByDescending(s => s.TotalScore),
(items, _, _) =>
{
updateable.Rank = items.FirstOrDefault()?.Rank;
updateable.Alpha = updateable.Rank != null ? 1 : 0;
});
}, true);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
scoreOrderCancellationSource?.Cancel();
scoreSubscription?.Dispose();
}
}
}