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osu-lazer/osu.Game/Localisation/RulesetSettingsStrings.cs
its5Q 231c331690
Rename keys to match enum members
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-08-10 18:31:57 +10:00

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class RulesetSettingsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.RulesetSettings";
/// <summary>
/// "Rulesets"
/// </summary>
public static LocalisableString Rulesets => new TranslatableString(getKey(@"rulesets"), @"Rulesets");
/// <summary>
/// "None"
/// </summary>
public static LocalisableString BorderNone => new TranslatableString(getKey(@"no_borders"), @"None");
/// <summary>
/// "Corners"
/// </summary>
public static LocalisableString BorderCorners => new TranslatableString(getKey(@"corner_borders"), @"Corners");
/// <summary>
/// "Full"
/// </summary>
public static LocalisableString BorderFull => new TranslatableString(getKey(@"full_borders"), @"Full");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}