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51 lines
1.3 KiB
C#
51 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Settings
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{
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[TestFixture]
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public class TestSceneSettingsPanel : OsuTestScene
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{
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private SettingsPanel settings;
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private DialogOverlay dialogOverlay;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create settings", () =>
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{
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settings?.Expire();
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Add(settings = new SettingsOverlay
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{
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State = { Value = Visibility.Visible }
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});
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});
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}
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[Test]
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public void ToggleVisibility()
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{
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AddWaitStep("wait some", 5);
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AddToggleStep("toggle editor visibility", visible => settings.ToggleVisibility());
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(dialogOverlay = new DialogOverlay
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{
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Depth = -1
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});
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Dependencies.Cache(dialogOverlay);
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}
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}
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}
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