1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 12:17:46 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Match
Dan Balasescu 4ce61d4260 Directly bind to room updates
Currently doesn't really cause any difference, however it may in the
future if we decide the queueing algorithm shouldn't update PlaylistOrder
when an item has been played.
2021-12-21 18:40:29 +09:00
..
Playlist Directly bind to room updates 2021-12-21 18:40:29 +09:00
MultiplayerMatchFooter.cs Adjust spacing and padding of footer buttons 2021-08-19 19:08:46 +09:00
MultiplayerMatchSettingsOverlay.cs Remove ctor params from DrawableRoomPlaylist/DrawablePlaylistItem 2021-12-09 01:04:56 +09:00
MultiplayerReadyButton.cs Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
MultiplayerSpectateButton.cs Fix multiplayer screen buttons showing no text when local user not available 2021-07-13 17:59:58 +09:00