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These tests were manually pushing the `PlayerLoader` / `Player` instances to `SongSelect`, which bypasses safeties in place which avoid the exact issue that came up in https://github.com/ppy/osu/runs/2951759236 (see `AllowSelection` flag specifically). |
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OsuGameTestScene.cs | ||
TestScenePerformFromScreen.cs | ||
TestScenePresentBeatmap.cs | ||
TestScenePresentScore.cs | ||
TestSceneScreenNavigation.cs | ||
TestSettingsMigration.cs |