mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 05:27:40 +08:00
61 lines
2.0 KiB
C#
61 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Beatmaps.Drawables;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Rulesets;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Select.Carousel
|
|
{
|
|
/// <summary>
|
|
/// A difficulty icon that contains a counter on the right-side of it.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Used in cases when there are too many difficulty icons to show.
|
|
/// </remarks>
|
|
public partial class GroupedDifficultyIcon : DifficultyIcon
|
|
{
|
|
public readonly List<CarouselBeatmap> Items;
|
|
|
|
public GroupedDifficultyIcon(List<CarouselBeatmap> items, RulesetInfo ruleset)
|
|
: base(items.OrderBy(b => b.BeatmapInfo.StarRating).Last().BeatmapInfo, ruleset)
|
|
{
|
|
Items = items;
|
|
|
|
foreach (var item in items)
|
|
item.Filtered.BindValueChanged(_ => Scheduler.AddOnce(updateFilteredDisplay));
|
|
|
|
AddInternal(new OsuSpriteText
|
|
{
|
|
Anchor = Anchor.CentreRight,
|
|
Origin = Anchor.CentreRight,
|
|
Padding = new MarginPadding { Left = Size.X },
|
|
Margin = new MarginPadding { Left = 2, Right = 5 },
|
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
|
|
Text = items.Count.ToString(),
|
|
Colour = Color4.White,
|
|
});
|
|
|
|
updateFilteredDisplay();
|
|
}
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
Items.First().State.Value = CarouselItemState.Selected;
|
|
return true;
|
|
}
|
|
|
|
private void updateFilteredDisplay()
|
|
{
|
|
// for now, fade the whole group based on the ratio of hidden items.
|
|
this.FadeTo(1 - 0.9f * ((float)Items.Count(i => i.Filtered.Value) / Items.Count), 100);
|
|
}
|
|
}
|
|
}
|