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mirror of https://github.com/ppy/osu.git synced 2024-11-19 07:23:22 +08:00
osu-lazer/osu.Game/Online/Rooms
Dean Herbert 0a889fafc4 Don't send progress updates when not in a downloading state
This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
..
GameTypes Fix some missed renames 2020-12-25 15:34:13 +09:00
RoomStatuses RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APICreatedRoom.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APILeaderboard.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIPlaylistBeatmap.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
APIScoreToken.cs Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GameType.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IndexPlaylistScoresRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
IndexScoresParams.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ItemAttemptsCount.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
JoinRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerScore.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerScores.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerScoresAround.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlinePlayBeatmapAvailablilityTracker.cs Don't send progress updates when not in a downloading state 2021-03-26 14:04:40 +09:00
PartRoomRequest.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistAggregateScore.cs Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
PlaylistExtensions.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
PlaylistItem.cs Add played property to playlist item 2021-02-17 16:58:32 +09:00
Room.cs Merge branch 'master' into multiplayer-no-playlist-mangling 2021-02-17 19:29:01 +09:00
RoomAvailability.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
RoomCategory.cs Revert RoomCategory naming change to avoid json deserialization failures 2020-12-25 23:34:29 +09:00
RoomStatus.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00