mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 01:07:24 +08:00
0d9ea97828
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
190 lines
7.1 KiB
C#
190 lines
7.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Chat
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{
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public class ChannelListItem : OsuClickableContainer, IFilterable
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{
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private const float width_padding = 5;
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private const float channel_width = 150;
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private const float text_size = 15;
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private const float transition_duration = 100;
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private readonly Channel channel;
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private readonly Bindable<bool> joinedBind = new Bindable<bool>();
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private readonly OsuSpriteText name;
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private readonly OsuSpriteText topic;
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private readonly SpriteIcon joinedCheckmark;
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private Color4 joinedColour;
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private Color4 topicColour;
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private Color4 hoverColour;
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public string[] FilterTerms => new[] { channel.Name };
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public bool MatchingFilter
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{
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set
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{
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this.FadeTo(value ? 1f : 0f, 100);
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}
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}
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public Action<Channel> OnRequestJoin;
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public Action<Channel> OnRequestLeave;
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public ChannelListItem(Channel channel)
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{
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this.channel = channel;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new Container
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{
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Children = new[]
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{
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joinedCheckmark = new SpriteIcon
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Icon = FontAwesome.fa_check_circle,
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Size = new Vector2(text_size),
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Shadow = false,
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Margin = new MarginPadding { Right = 10f },
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Alpha = 0f,
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},
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},
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},
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new Container
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{
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Width = channel_width,
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AutoSizeAxes = Axes.Y,
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Children = new[]
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{
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name = new OsuSpriteText
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{
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Text = channel.ToString(),
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TextSize = text_size,
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Font = @"Exo2.0-Bold",
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Shadow = false,
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.7f,
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AutoSizeAxes = Axes.Y,
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Margin = new MarginPadding { Left = width_padding },
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Children = new[]
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{
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topic = new OsuSpriteText
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{
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Text = channel.Topic,
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TextSize = text_size,
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Font = @"Exo2.0-SemiBold",
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Shadow = false,
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Alpha = 0.8f,
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},
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},
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding { Left = width_padding },
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Spacing = new Vector2(3f, 0f),
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Icon = FontAwesome.fa_user,
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Size = new Vector2(text_size - 2),
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Shadow = false,
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Margin = new MarginPadding { Top = 1 },
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},
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new OsuSpriteText
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{
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Text = @"0",
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TextSize = text_size,
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Font = @"Exo2.0-SemiBold",
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Shadow = false,
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},
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},
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},
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},
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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topicColour = colours.Gray9;
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joinedColour = colours.Blue;
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hoverColour = colours.Yellow;
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joinedBind.ValueChanged += updateColour;
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joinedBind.BindTo(channel.Joined);
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}
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protected override bool OnHover(InputState state)
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{
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if (!channel.Joined.Value)
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name.FadeColour(hoverColour, 50, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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if (!channel.Joined.Value)
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name.FadeColour(Color4.White, transition_duration);
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}
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private void updateColour(bool joined)
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{
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if (joined)
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{
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name.FadeColour(Color4.White, transition_duration);
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joinedCheckmark.FadeTo(1f, transition_duration);
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topic.FadeTo(0.8f, transition_duration);
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topic.FadeColour(Color4.White, transition_duration);
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this.FadeColour(joinedColour, transition_duration);
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}
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else
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{
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joinedCheckmark.FadeTo(0f, transition_duration);
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topic.FadeTo(1f, transition_duration);
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topic.FadeColour(topicColour, transition_duration);
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this.FadeColour(Color4.White, transition_duration);
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}
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}
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}
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}
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