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Beatmaps
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Make beatmap conversion support cancellation tokens
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2020-09-17 17:40:05 +09:00 |
Difficulty
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Remove unecessary using references.
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2020-10-02 19:41:24 +02:00 |
Judgements
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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Implement ModWithVisibilityAdjustment
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2020-11-05 15:40:25 +09:00 |
Objects
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Fix osu!catch replay conversion applying left movements to wrong frame
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2020-11-03 14:21:19 +09:00 |
Resources/Testing/Beatmaps
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Fix right bound not being applied correctly
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2020-08-20 20:25:40 +09:00 |
Scoring
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
Skinning
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Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 18:20:17 +09:00 |
UI
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Fix unsafe manipulation of parent's children from child
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2020-10-19 17:41:21 +09:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Add support to use legacy combo fonts for the counter on legacy skins
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2020-08-03 21:40:20 +03:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |