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osu-lazer/osu.Game/Overlays/News/Sidebar/YearsPanel.cs
2021-05-11 15:33:27 +03:00

101 lines
3.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
using System.Linq;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.News.Sidebar
{
public class YearsPanel : CompositeDrawable
{
private readonly Bindable<APINewsSidebar> metadata = new Bindable<APINewsSidebar>();
private FillFlowContainer<YearButton> flow;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, Bindable<APINewsSidebar> metadata)
{
this.metadata.BindTo(metadata);
Width = 160;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 6;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(5),
Child = flow = new FillFlowContainer<YearButton>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5)
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
metadata.BindValueChanged(m =>
{
if (m.NewValue == null)
{
Hide();
return;
}
flow.Children = m.NewValue.Years.Select(y => new YearButton(y)).ToArray();
Show();
}, true);
}
private class YearButton : OsuHoverContainer
{
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
private readonly OsuSpriteText text;
public YearButton(int year)
{
Size = new Vector2(33.75f, 15);
Child = text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12),
Text = year.ToString()
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Light2;
HoverColour = colourProvider.Light1;
Action = () => { }; // TODO
}
}
}
}