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51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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namespace osu.Game.Database
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{
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public abstract class DatabaseBackedStore
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{
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protected readonly Storage Storage;
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protected readonly OsuDbContext Connection;
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protected DatabaseBackedStore(OsuDbContext connection, Storage storage = null)
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{
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Storage = storage;
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Connection = connection;
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Connection.Database.SetCommandTimeout(new TimeSpan(TimeSpan.TicksPerSecond * 10));
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try
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{
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Prepare();
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Failed to initialise the {GetType()}! Trying again with a clean database...");
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Prepare(true);
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}
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}
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/// <summary>
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/// Perform any common startup tasks. Runs after <see cref="Prepare(bool)"/> and <see cref="PerformMigration(int, int)"/>.
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/// </summary>
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protected virtual void StartupTasks()
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{
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}
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/// <summary>
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/// Prepare this database for use. Tables should be created here.
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/// </summary>
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protected abstract void Prepare(bool reset = false);
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/// <summary>
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/// Reset this database to a default state. Undo all changes to database and storage backings.
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/// </summary>
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public void Reset() => Prepare(true);
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}
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}
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